Wednesday, 16 May 2018
Fox 'n Forests Game Review!
I've been asked to review Fox n' Forests which first showed up on my radar when it was put onto Kickstarter in 2016 and I have been excited since I saw the screenshots and artwork. It's the day before it officially comes out to download on Steam, PS4, XboxOne and Switch and I'm lucky enough to have been able to try it out on Steam.
You start the game off meeting Rick the Fox and Patty the Partridge. Rick was about to have a little snack, which obviously made Patty quick angry as she was supposed to be the snack...
So instead she talks Rick into helping her defeat the green horde and promises him many treasures. Though I'm sure Rick is thinking he can get some money and some easy food at the same time, but he promises to be nice so we will see. Patty takes him to see the almighty Season Tree telling him that Rick is the selfless hero that will save them all. The trees powers are withering and some strange force is taking over the forests and is trying for force a fifth season, so it is up to Rick to prevent this from happening and thus saving the Mighty Tree and forest. He gives you the Magic Melee Crossbow which allows you to command the 4 seasons and save the forest.
As soon as you start the first level you see the beautiful graphics. This looks like a gorgeous Super Nintendo game that would have come out near the end of the consoles run, at the point where the game developers knew how to push the console to it's max. The animations are smooth especially when you change the seasons.
I played on Steam using the Xbox 360 controller, which is a little different compared to my usual SNES controller but it worked really well! There was never a time where I felt the controls were clunky or hard to use. There were buttons assigned for using your crossbow weapon, jumping, magic, changing the seasons and doing melee attacks. There's a handy double jump that helps you reach higher areas and health and mana replenishing items. The nice thing is by collecting coins you can go to the market/store area and buy new attacks, extended health and mana bars and magic potions. Your mana bar is used up when you change seasons, so if you switch from summer to winter to free the ice to get across a hole you have to make sure you switch back to summer as soon as you cross so you don't use up all of your mana. The nice thing is your mana recovers after time as long as you are patient, which is hard sometimes :) But it is so cool being able to switch the seasons to create leaves to jump across open gaps, freeze enemies or water by switching it to winter. It's the first time I've ever seen a game use changing seasons like this as a game mechanic and it works very well. If you get stuck in a level, chances are you can just change the season and something will grow or change so you can get past the obstacles. The first main boss fight has you using the season change option to free the enemies eggs and hit them at him. It's really a cool idea and works quite well.
The music in the game is really good and almost hears like something you would hear in an RPG on the Super Nintendo. Each level that you play though will require you to come back once you have other items like different colored arrows to unlock hidden areas. Each level has 5 magic seeds hidden that you have to find so you can grow more trees to unlock new areas, so a few playthroughs may be needed. The game has 3 difficulty settings so if you find it to hard you can make it easier, or if you really like a challenge you can always make it harder. They have even put a badger named Retro into the level as checkpoints. If you want him to save your spot you will have to pay some money but if you happen to die you get to start off where he is. It's totally up to you if you use the checkpoints. I did just because I hit a few glitches and I wanted to be able to go back to try again.
It's definitely one of those games where you will just have to try it for yourself. If you love retro platformers,especially on the SNES I highly recommend checking it out. Though I suggest getting it on one of the consoles where you are comfortable with the controller, as I found it a bit tricky to use the Xbox 360 controller on my computer since I'm used to my retro controllers like the NES and SNES. Luckily it was just a little bit frustrating at first, but didn't take long to get used to at all since everything was laid out nice on the controller. I hit a couple glitches, one that prevented me from completing the one level but luckily since I paid Retro to save my spot I was able to reset it and just try it again and it worked fine. I played mostly on Easy mode just to make sure I would be able to experience as many levels as I could. But even on Easy I found a few of the jumps they wanted me to make a bit harder than I thought. Though it doesn't help that I'm not super familiar with the 360 controller so that may have been a bit of a handicap for me. I am happy to tell you this game is definitely worth picking it! When I saw footage of this back when it was first announced it almost seemed too good to be true, but it's obvious they took their time with the gameplay which is so important. It feels and looks like something that you would have played on the SNES which makes it so rewarding!
I give it 9.5 out of 10 just mainly because of some of the frustrating glitches/bugs I hit. Definitely worth playing! I can't wait to play more and unlock more areas and items so I can find all the secrets!
Check out my first game play video of Fox 'n Forests on YouTube and be sure to like and subscribe so you don't miss out on another other awesome game play videos!
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Monday, 7 May 2018
Retro Game Challenge on the Nintendo DS
Game footage from one of my favorite Nintendo DS games. Created based on the show Game Centre CX where comedian Shinya Arino challenges retro games and tries to complete them in one sitting with "assistant directors" there to help him out when he gets really stuck. Here Arino gives you challenges based on retro games to challenge and try to complete! You have to check this game out if you can!
Thursday, 26 April 2018
Spring Cleaning Time
Hi there! Alana here J It’s finally time for my new post. This one isn’t very long but I’m trying to
get my game collection in order and I’ve having a couple issues so I thought I
would get your opinion on it.
Today I am going to talk about a problem I’m sure a lot of
game collectors have, how to organize your games. The biggest problem I am having is with my
NES and Famicom games.
NES games seem like they should be really simple, they have
the nice end labels with the name clearly displayed. They are all totally flat and are easily
stackable. The issues arise when you are
trying to put them in order. If you try
alphabetical it’s fine until you get to the letter T. There are so many games starting with the word
The, so do you include it as the first word in the title or do you ignore it
and use the rest of the title? ie. The Last Ninja vs Last Ninja.
What if you have multiple titles in the same series of games. An example that comes to mind is Legend of Zelda and Adventure of Link, for me I would put them together but it kind of messes up the alphabetical order. Plus if you include the Wisdom Tree games or the Tengen games then you don’t have end labels.
What if you have multiple titles in the same series of games. An example that comes to mind is Legend of Zelda and Adventure of Link, for me I would put them together but it kind of messes up the alphabetical order. Plus if you include the Wisdom Tree games or the Tengen games then you don’t have end labels.
Now working with Famicom games you have a different problem. Not all of the games have end labels so when
you stack them you don’t know which game they are, plus you don’t have just
play grey carts you have a multitude of colors, so do you group them according
to color or just randomly stack them? Maybe I should make my own end labels for
the games that don’t have any. Plus a
few of the companies have different shaped cartridges so that makes a bit of a
mess too.
Thenn the N64 games, that's just a whole other issue...
Thenn the N64 games, that's just a whole other issue...
Not that this is super essential but it’s a problem that’s
been bugging me as I’m trying to display everything in the “correct” way. How do you guys do it? Have any suggestions?
Labels:
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Tuesday, 10 April 2018
Bombslinger on the Xbox One
Normally the only games I'm playing are my retro ones, but every once in a while I will try out something on Xbox One. When I was asked if I would be willing to review this game after seeing the screenshots I knew that I had to give it a chance! Cool pixel graphics with a neat cell shaded look to them and game play that looked like the Bomberman series of games it was totally up my alley. Plus seriously who doesn't love the wild west and cowboys? The mix of bomberman and cowboys seemed intriguing and I was wondering how well it would work...
I am happy to say very well! This game is so much fun! If you are familiar with the Bomberman games you know how you have to use your bombs to clear blocks in the level and to defeat your enemies. But at the same time you have to make sure you get out of the way of the bomb blast or you are done. It's very similar here but you are clearing out fields of corn and other debris. In the one player Adventure Mode, instead of clearing individual levels you have a large map to go through to get items you need, get keys to open doors and defeat enemies and bosses. During the levels as you beat enemies you will be able to level up your character and pick different attributes to level up like speed, amount of bombs and how powerful they are. Speed if definitely something you are going to want to have because besides normal enemies in the level there are very angry rams who will charge at you through the level so you need to make sure you can move fast!
When you start the Adventure mode you see wanted posters for the McMean's Band of robbers. There's a group photo of the bandits then all of a sudden a woman shows up in the photo beside McMean, the photo it ripped taking McMean and her out of the picture. We see a picture of the two of them infront of the McMean Ranch when a knife is put into it. Someone in the gang is not happy that the leader has a wife or girlfriend! We see the house on the McMean Ranch engulfed in flames. McMean runs inside and brings out the lifeless body of his wife, clearly McMean wants revenge!
One of the really different things is when you start the game you have a selection of items you can choose from to bring with you as your Load Out. Each of these items changes one of your stats, so you have to be sure to choose wisely. You have a choice of 3 but in totally there are 32 different items you can unlock!
Wife's Perfume ups your spirit meter, your spirit meter is how much you can use items like the shot gun
Wife's Memento (looks like a photo) says not even death will keep you from avenging her, so if you die you get a chance to use that and come back to life
Wife's Locket - her heart will always be with you - adds another heart to your health
In the levels when you take out the random bad guys (like old farmers with pitchforks and in their underwear or longjohns?) you will get gold and there are boxes and treasure chests to open up. Inside you will find some cool items like a Moonshine Bomb, Snake Oils, Bandaids and Shotguns. The controls in the game are really good and when you pick one up you can easily assign it to the X or B button to easily access it when you need it. One of the really neat things that they did with the game is if you die, you start back at the McMean ranch but just because you played before and know where to go doesn't matter because each screen is totally random and the map is different. So this instantly gives the game a lot of replay value because it's never exactly the same!
When you get to the boss you challenge him to a duel and you battle it out in a more traditional map. You start learning more about the main character and why his posse turned on him, the story is really interesting and made me want to learn more about what happened.
Now if you want to switch things up and play multiplayer you definitely have to check out the Battle Mode! Besides having 12 different stages to choose from there are two different modes to choose from Last Man Standing which is like a more traditional Bomberman game, or if you haven't played that before all 4 characters start at a different corner of the map and try to blow up the obstacles in the way and try to take eachother out. The other mode is Last Man Standing. This level has a lot of crazy new items to use in battle like the Tumbleweeder, Atomic Bombs, Shotguns, Bear Traps and Moonshine Bombs. I love how when you pick up an item it will show the name of it so you know what it is. If you just had to go off of the items icons alone it might be tricky to know what you got. When Geronimo pops up on the screen you have to watch out cause blocks will fall from the sky. Whoever has the most kills at the end of the round is the winner. You can set the amount of time, the amount of kills and the amount of rounds.
The last thing to talk about is the music. It definitely sounds like it's from and old western movie and isn't annoying or one of those songs you just can't stand. The sound effects are really good with the explosions, guys grunting as they die and the shotguns going off. My only gripe is when you pick up some of the items like the shotgun or the Jumpin Jack item your character says "Yee Haw!!" and in battle mode when people are running around constantly picking up stuff the "Yee Haw" gets kind of irritating.
Overall I highly recommend this game! I've really enjoyed playing it and I can't wait to play more and get through the game to see what happens with the characters. If you love classic games like Bomberman or just fun multiplayer games, especially local multiplayer this is definitely a fun one to pick up!
Check out my gameplay video from the Adventure mode here, or if you want to see the Multiplayer just click here. While you are there be sure to subscribe and if you have any questions or comments on the game like what you thought of it let me know!
Labels:
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Wednesday, 4 April 2018
Game Review - Gradius (NES)
I’m a huge NES fan, especially platformers and shoot ‘em ups! If you’ve ever played a Gradius game, you already know that the series is one of the best shoot ‘em up (shmup) series out there! It also has the distinction of being one of the most difficult too.
Gradius was one of the first shmups to appear on the NES. As such
Gradius has inspired many sidescrolling space shooters to come after it.
Even though it was one of the first it still has a lot of unique features
that make it fun to play today! Gradius was one of the first Konami
arcade shooters that were ported to the NES and Famicom in 1986.
Obviously the home console version was more basic than the arcade, but
it still was a very well done port unlike a game like Dragon's Lair!
It is also the first game to implement the legendary Konami code!
GRAPHICS: 8/10
Considering Gradius came out in 1986, it has nice looking graphics.
Since the game takes place in space the backgrounds are largely just
black, but this works really well with all the brightly coloured enemies, and
the level bosses. If an enemy shoots at
you it is easy to see the bullet which is nice especially compared to a games
like Transformers No Convoy on the Famicom where the background has white
mountains and white bullets, good luck avoiding anything! Even with
the background being black you still get to see Easter Island like Moai heads,
trees, volcanoes and fortresses too, so there is definitely a huge variety
in levels. Plus with bosses that take up half the screen it looks
pretty impressive for its time.
SOUND: 7.5/10
The music in Gradius is really catchy, plus there is a huge variety.
It's not the same song throughout the whole level. Like take
level 1 for example you start with one song that changes as soon as you hit the
part with the volcanoes then changes again when you are fighting the boss.
That's a pretty good variety for a classic NES game! In Japan
the music is so popular it’s even played by orchestras there too!
Sound effects wise every weapon sounds different. The regular shots sound different than the lasers do, which is nice it’s not just "pew pew" for everything. The explosions aren't exactly huge surround sound type sound effects but it's definitely not bad considering the NES uses just the RF switch or just the one audio out.
CONTROLS: 8/10
The basic controls of left, right, up, down, and shoot work very well
and are really responsive. But make sure you keep in mind that the
ship will seem really slow and almost unresponsive at first until you get the
upgrades and improve your speed. Once you get 2 or 3 the ship will
go along at a really good speed but make sure you don't power it up too
much or you will go way to fast, and with no way to slow down you will
crash :p
You start the game off having to select what weapons you want to choose
from. Once the level starts, you may find Vic Viper's ship is pretty
clunky, you have just the basic weapon. If you look at the bottom of the screen
there is a kind of weapons bar (for lack of a better term) with the
weapons you chose in the beginning. As you collect the red
power ups, a weapon name will be highlighted. Once the weapon you want is
highlighted just hit the B button and you will get that power up.
The more items you collect the better the power up you can redeem them
for. Keep in mind you can't take the double shot and the laser at
the same time, it's one or the other. It might take a little bit of
experimentation to figure out what weapons work best for you but it's fun
going through all the different choices.
Though remember if you die you continue with zero powerups so you will
have to collect everything again. So even if you think to use the
Konami code (Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start) you
will only have the items until you die and you can only use it once per
game so use it wisely. Also make sure when you get all the power
ups like the shield etc you don't get cocky and act like you are
invincible cause you will die. Trust me, I did this a lot!
It really sucks when you die after the middle of the stage since you
will come back pretty weak and the enemies there aren't as plentiful as in
the beginning of the levels so you will have to be extra careful to make it
through.
One of the bad things is there is a lot of slowdown once the screen
becomes cluttered with enemies. There are moments too here the hit
detection is just a little bit off. You can get close to the one mountain
to get your one up but that's the only time I found where you can get away
with this and not crash into the object and die. Once you play a little
while you will get used to the controls and what you can and can't do, then you
will be good to go.
CHALLENGE 9/10
Gradius definitely offers a challenge. I haven't been able to beat
it yet but I'm sure after playing it for a while you would be able to get
really good at it and master it. Especially if you can get your ship
totally decked out with power ups and you are very careful you could
almost be invincible. Keep in mind though even with a shield you can
still be killed when you are hit from behind! There are times where you
get really frustrated, but if you keep trying and memorizing the level you
are sure to beat it eventually. For me it's a game I can see myself
constantly going back to just to challenge myself to see if I can beat it
without using the Konami code and see if I can improve my completion time.
BOTTOM LINE 8/10
Gradius is totally worth playing, even if it's just to see the
beginnings of the schmup genre on the NES and Famicom. I never had
this game as a kid so I don't have any nostaligic feelings about it, but I'm a
huge fan of the genre and I really enjoy it. Even though this game
is frustrating, it's also amazingly addictive too, once you learn the
controls :)
I like how you get to customize the types of power ups available to you,
then once you are in the game you can choose which weapon you want to
"spend" your collected power ups on.
This option was used in all of the sequels that were released including
games on the Famicom and a 3rd that is on the Super Famicom. If you happen to run out of Gradius games to
play, you can also check out Parodius series, which is a parody of Gradius
and has a range of characters to choose from like a penguin and octopus.
So do yourself a favor and check out the Grandfather to all shmups, or
if you have played it before, go back and challenge it again and try to beat it
without the Konami code J
Saturday, 31 March 2018
Game Review - Ninja Gaiden 2 (NES)
If you enjoy ninjas as much as I do you are going to be
stocked for this review. It's
the follow up to the original Ninja Gaiden on the NES, its Ninja Gaiden 2: The
Sword of Chaos. Does this game live up
to the high standards set by the first game?
Check out my review and find out for yourself!
Keeping with the tradition of the first game you are treated
to some awesome in game cinematics when you first turn it on. We get to see what has been happening to Ryu
since we last encountered him at the end of the first game. A new villain named
Ashtar the self-claimed Emperor of Darkness makes his entrance here. We are introduced to the samurai looking
villain and his ultimate weapon, a sword called the Sword of Chaos. This is no normal sword, it happens to be the
antithesis of the Dragon Sword that they Hayabusa family has passed on
generation to generation. As with any good classic Nintendo game there is a
damsel in distress, Irene Lew from the first game is back and has been captured
by this mysterious Ashtar. So it's up to
Ryu to find her and bring her back safely as Ashtar tries to destroy our hero
Ryu.
GRAPHICS 9.75/10 Once again the graphics in the game are excellent, some of the best on the NES. I feel that the ones here are even better than the ones that were in the original Ninja Gaiden 1. They seem cleaner and not so gritty plus there is a greater variety of environments. Plus you have to love all the creepy skulls and faces they put into the level to add to the dark atmosphere!
In this game we are treated to more cinematic scenes, even
more impressive than the first game. Instead of having just one scene as
impressive as Ryu standing on the cliff looking at the Temple of Darkness, we
get to see two awesome ones.
SOUND 9/10 Once again the soundtrack in this game is simply awesome. I'm not sure which soundtrack I enjoyed more but both were excellent. So if you have a chance put this on your mp3 player to enjoy! You definitely won’t be disappointed! I really like the "Lord of Night" boss theme, it's really awesome and works so great for the intense boss battles! Sound effect wise it's pretty much identical to Ninja Gaiden 1, not any noticeable differences, at least that I noticed!
GAMEPLAY 8/10 Ryu controlls exactly the same as he did in the first game, so if you played the first game you know exactly what to do. But I'm so happy to report a couple things have been changed, and for the better.
In Ninja Gaiden 2 when Ryu jumps up on a wall he can now
climb up it, even if it's not a ladder, so now you don't have to try to do that
crazy jump off and grab on again technique.
It so nice to be able just to climb up easily!
The other thing I really enjoyed was the new clone
technique/item you can get. If you grab
and item that looks like an orange Ryu a duplicate/clone of Ryu will appear and
follow you doing exactly what you are doing.
It sounds a little confusing but if you do it right you can inflict
twice the damage and even set it up so the clone is slightly above you
attacking enemies there while you attack the others. If you continue collecting this item you can
have up to 3 clones that will follow you around attacking until you die. This definitely makes some parts a lot
easier!
Unfortunately they didn't change how if Ryu gets hit by an
enemy he flies backwards, but luckily with the other few improvements and
additions it still makes for a little less frustrating experience. I also found
the first few levels to be a bit easier before they toss you into the really
tricky parts.
REPLAY 8/10 This addition to the Ninja Gaiden series is just as addicting as the first. Though with the first few levels being a bit easier it kind of give you incentive to keep coming back to play. I keep playing so I can memorize the levels and hopefully pass them all. Once again the Famicom version of the game is easier so if you have access to it and want a little less challenge check it out, though the dialogue will all be in Japanese so check out the English cut scenes online. I haven't beaten this game yet so I will definitely be playing it a lot so I can be sure to beat it!
......BOTTOM LINE
8.75/10
This game is an excellent addition to the Ninja Gaiden
series. With a few little additions and
approvements I find it slightly better than the first game, though I highly
recommend playing both games! Once again
this is a hard game so if you don't like very challenging games this may not be
the game for you. But if you like being
able to challenge yourself and your hand eye coordination there is a lot here
for you to enjoy. Even if you don't have an original NES console make sure to
check out these games on the Wii Virtual Console as the whole series is on
there to download and see if you can take down Ashtar and his Sword of Chaos. Check out my gameplay video of the first few
levels of the game so you can see what it’s like for yourself!
Game Review - Rescue Rangers
I’m sure most people are familiar with the
awesome Chip ‘n Dale Rescue Rangers cartoon by Disney that was on TV in the
late 80’s early 90’s. It followed two
detective chipmunks, Chip and Dale (who made appearances in some Mickey Mouse
cartoons also) and their adventures with their friends Monteray Jack, Gadget
and Zipper to solve mysteries. So it
really only made sense to make a game based on the show. Luckily for everyone this fell into the very
capable hands of Capcom, creators of great games like Mega Man series, so they
knew what they were doing with platforming games.
We start off the game watching the Rescue Rangers on a mission to save Mandy’s kitten which is missing. Gadget goes on ahead to check out the area and to leave helpful items behind. Meanwhile Monteray Jack (the chubby mouse with the cheese addiction) and Zipper the fly investigate all the recent sightings of strange mechanical dogs in the area. Chip and Dale are heading down the street into a laboratory where they are attacked by a robot that is crazy.
We start off the game watching the Rescue Rangers on a mission to save Mandy’s kitten which is missing. Gadget goes on ahead to check out the area and to leave helpful items behind. Meanwhile Monteray Jack (the chubby mouse with the cheese addiction) and Zipper the fly investigate all the recent sightings of strange mechanical dogs in the area. Chip and Dale are heading down the street into a laboratory where they are attacked by a robot that is crazy.
Right after this we see a familiar
character if you know the show at all, Fat Cat shows up and proclaims that the
kidnapping of Mandy’s kitten was just a distraction, and while everyone was
busy looking for the kitten he kidnapped Gadget and forces her to work for him.
Luckily for Chip and Dale Gadget is
able to build a wireless phone and sends a map of the area to them by a carrier
pigeon. This helps lead them to Fat
Cat’s casino where he is hiding and she is being held. So it’s up to our little fuzzy heroes Chip
and Dale to rescue Gadget and defeat Fat Cat.
GRAPHICS
9/10
Once again Capcom delivers in the graphics area. The characters look just like the ones in the cartoon and the colors are bright and vivid. They really capture the feeling of the cartoon, which is really appreciated by Chip ‘n Dale fans like myself it made you feel as though you were playing an episode of the cartoon which is great! It really makes you feel like a small chipmunk in a large world.
Once again Capcom delivers in the graphics area. The characters look just like the ones in the cartoon and the colors are bright and vivid. They really capture the feeling of the cartoon, which is really appreciated by Chip ‘n Dale fans like myself it made you feel as though you were playing an episode of the cartoon which is great! It really makes you feel like a small chipmunk in a large world.
SOUND 8/10
The music in the game is very fitting for the show. You start off listening to the catchy Rescue Rangers theme song, which makes me just want to sit there and keep listening to it instead of starting the game cause it’s so contagious! Once you get past the theme song the music is upbeat and works well for the levels, though I wouldn’t say it’s the most memorable game music I’ve ever heard but it’s still pretty good. The sound effects are done quite well, especially when you hit a mechanical dog, it makes an appropriate metal type sound effect, not just your usual thud.
The music in the game is very fitting for the show. You start off listening to the catchy Rescue Rangers theme song, which makes me just want to sit there and keep listening to it instead of starting the game cause it’s so contagious! Once you get past the theme song the music is upbeat and works well for the levels, though I wouldn’t say it’s the most memorable game music I’ve ever heard but it’s still pretty good. The sound effects are done quite well, especially when you hit a mechanical dog, it makes an appropriate metal type sound effect, not just your usual thud.
GAMEPLAY
9/10
The controls of this game are great and really remind me of Super Mario Brothers 2 on the NES, but instead of picking up turnips you are picking up apples and blocks to throw at the enemies. You can throw as fast as you can hit the buttons there is no lag, so it’s totally up to you how fast you throw. If you are carrying something like a box you will move at normal speed but if you are carrying a heavy apple your character will move a little slower. Ducking and jumping is easy and precise, so you feel like you can land on a small ledge if it’s required. I love the option to play the game 2 player. Not only do you get to play at the same time but you can also throw each other around the level making if a lot more fun. If you have a chance to play with someone else I highly recommend it!
The controls of this game are great and really remind me of Super Mario Brothers 2 on the NES, but instead of picking up turnips you are picking up apples and blocks to throw at the enemies. You can throw as fast as you can hit the buttons there is no lag, so it’s totally up to you how fast you throw. If you are carrying something like a box you will move at normal speed but if you are carrying a heavy apple your character will move a little slower. Ducking and jumping is easy and precise, so you feel like you can land on a small ledge if it’s required. I love the option to play the game 2 player. Not only do you get to play at the same time but you can also throw each other around the level making if a lot more fun. If you have a chance to play with someone else I highly recommend it!
REPLAY 9/10
When I was a kid I played this game a lot! Especially with my brother, though our coop play wasn’t always the best teamwork we tended to spend a lot of time throwing each other around. I tried to beat it a few times when I was younger and I was never able to, but I know my dad got through it. It’s a fun game with great controls so it will definitely have you coming back for more, just talking about it makes me wanna pop it into the NES and play!
…BOTTOM LINE 8.75/10
This is an awesome game with great controls and a great difficulty range. It’s not crazy hard but it’s also not crazy easy either. If you are a pro at side scrolling platformers you might find it a little easy but for the average person this game will challenge you a bit, but not make you want to break the controller. You have to play it if you were a fan of the show or even if you love platforming games or any of the other Capcom titles. This is another one of those television to game adaptations that worked great on the NES and shouldn’t be missed!
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